foldnormUC.RdDensity, distribution function, quantile function and random generation for the (generalized) folded-normal distribution.
dfoldnorm(x, mean = 0, sd = 1, a1 = 1, a2 = 1, log = FALSE)
pfoldnorm(q, mean = 0, sd = 1, a1 = 1, a2 = 1,
lower.tail = TRUE, log.p = FALSE)
qfoldnorm(p, mean = 0, sd = 1, a1 = 1, a2 = 1,
lower.tail = TRUE, log.p = FALSE, ...)
rfoldnorm(n, mean = 0, sd = 1, a1 = 1, a2 = 1)dfoldnorm gives the density,
pfoldnorm gives the distribution function,
qfoldnorm gives the quantile function, and
rfoldnorm generates random deviates.
See foldnormal, the VGAM family function
for estimating the parameters,
for the formula of the probability density function
and other details.
if (FALSE) { # \dontrun{
m <- 1.5; SD <- exp(0)
x <- seq(-1, 4, len = 501)
plot(x, dfoldnorm(x, m = m, sd = SD), type = "l", ylim = 0:1,
ylab = paste("foldnorm(m = ", m, ", sd = ",
round(SD, digits = 3), ")"), las = 1,
main = "Blue is density, orange is CDF", col = "blue",
sub = "Purple lines are the 10,20,...,90 percentiles")
abline(h = 0, col = "gray50")
lines(x, pfoldnorm(x, m = m, sd = SD), col = "orange")
probs <- seq(0.1, 0.9, by = 0.1)
Q <- qfoldnorm(probs, m = m, sd = SD)
lines(Q, dfoldnorm(Q, m, SD), col = "purple", lty = 3, type = "h")
lines(Q, pfoldnorm(Q, m, SD), col = "purple", lty = 3, type = "h")
abline(h = probs, col = "purple", lty = 3)
max(abs(pfoldnorm(Q, m = m, sd = SD) - probs)) # Should be 0
} # }